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Xbox by Makavelithedon Xbox by Makavelithedon
*edit* i made it onto CGTalk so if your a member there then please reply there aswell. thankx

CGTalk link - [link]

decided to model smething so i was looking around my room and decided on an xbox :)

3D Studio Max 6
Photoshop to brighten up game covers.

render time: 9:05
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:iconxboxrob:
XboxRob Featured By Owner Jan 8, 2013  Student Filmographer
Anais: OK?
Reply
:iconxboxrob:
XboxRob Featured By Owner Jan 8, 2013  Student Filmographer
Anais:Hey Makavelithedon! I Know How How To Play Xbox!! Just Click That Link Right Here.[link]
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:iconpudgeball:
Pudgeball Featured By Owner Jul 6, 2008
Looks amazing, how long did it take you to create the model's themselves?
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:iconmakavelithedon:
Makavelithedon Featured By Owner Jul 7, 2008
thanks. overall it took a day or two
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:iconroi-davidsen:
roi-davidsen Featured By Owner Apr 24, 2008
hi looks cool:) i have also made an xbox...
you can check it out if u dont mind...
i made mine with Maya..
how long have you used 3ds max???
Reply
:iconmakavelithedon:
Makavelithedon Featured By Owner Apr 26, 2008
i started using it back in 2005.
dont use it anymore
Reply
:iconroi-davidsen:
roi-davidsen Featured By Owner Apr 26, 2008
ok, so you do not use 3d anymore?
Reply
:iconmakavelithedon:
Makavelithedon Featured By Owner Apr 27, 2008
nope. dont know whether id still be good at it if i opened it up ha
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:iconroi-davidsen:
roi-davidsen Featured By Owner Apr 22, 2008
hehe looks cool
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:iconalbino-koala:
albino-koala Featured By Owner Sep 28, 2006   Interface Designer
do you have xbox live if so can you tell what your gamer tag is.
Reply
:iconlucky-kevin:
Lucky-Kevin Featured By Owner Mar 18, 2006  Hobbyist Digital Artist
Looks amazing bro, I have liked it since the first time you released it.
Reply
:iconmakavelithedon:
Makavelithedon Featured By Owner Mar 18, 2006
thankx alot kev :D
Reply
:icongivemenovacaine9:
givemenovacaine9 Featured By Owner Dec 1, 2005
not too bad the model its self is pretty good but its the lighting and textureing that is holding it back. On the logo on the top you can see the X&B floating above the emblem its self so make it a texture on the emblem not a 3d model, and the ring around the eject button needs to be brighter and the logo on the top is under a clear plastic and needs to be reflective. other than that not bad i would sugest going online and finding some lighting tutorials...thats how i got good at it and alot of practice...keep it up
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:icond4rkeye:
D4rkeye Featured By Owner Nov 3, 2005   Digital Artist
that's really hot 7ththeory.
Reply
:iconq-templates:
Q-templates Featured By Owner Oct 24, 2005
very nice
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:iconemerio:
emerio Featured By Owner Oct 23, 2005
Looking good 7th bro. Nice worx. :+fav:
Reply
:iconkuno00:
kuno00 Featured By Owner Oct 23, 2005
very nice work 7th =)
Reply
:iconrobo-c:
robo-c Featured By Owner Oct 23, 2005
nice:D
Reply
:iconmakavelithedon:
Makavelithedon Featured By Owner Oct 23, 2005
i worked from a normal box but the things on the side are seperate.
Reply
:iconvondijk:
vonDijk Featured By Owner Oct 23, 2005
Ah nice, so... what modeling did you use most? Box spline or nurb?
Reply
:iconelusi0n:
elusi0n Featured By Owner Oct 23, 2005
nice!
Reply
:iconmakavelithedon:
Makavelithedon Featured By Owner Oct 23, 2005
theres some un-needed poly's on the xbox but there is 5360 with them

&

586 for each game case
Reply
:iconchris-bowman:
Chris-Bowman Featured By Owner Oct 23, 2005
Awesome. Polycount?
Reply
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October 23, 2005
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